Quests
Attack, city, time, hunting, epic, and group quests, how adventures work in Karadiyar.
Articles
How Quests Work
Starting a quest, earning rewards immediately, and managing fatigue between adventures.

Attack Quests
Quick strikes against enemy units, instant outcomes, luck, and the Horseshoe advantage.

City-Interval Quests
Duties and errands available in your current region, smithing, training, patrols, and more.

Time-Dependent Quests
Orders that only make sense at certain hours, dawn patrols, noon fishing, night watches, and more.

Hunting Quests
Forest hunts for food and fortune, rabbits, deer, and organised hunting parties.

Epic Quests
The living story of Karadiyar, books, chapters, heroes, and lasting objectives.

Group Quests
Team up for raids, ambushes, rescues, mine delves, cave assaults, and dragon hunts.
