Races

All six playable races, their sides, starting cities, and base strengths.

Related in General: Character Creation | Sides | Races

Each race belongs to one side and starts in its homeland city. Base stats are set at creation and shape your early combat style.

Free Peoples races

  • Human: Balanced all-rounder, starts in Sinraen
  • Elf: High smithing and finesse, starts in Faelwyn
  • Dwarf: Heavy armor specialist, starts in Mitron

Dark Forces races

  • Orc: Strong attacker with solid armor, starts in Tien
  • Goblin: Fast and aggressive, starts in Salderan
  • Dark Elf: Elven finesse turned to shadow, starts in Vael

Gender options

  • Human, Elf, Orc, and Dark Elf can be created as male or female.
  • Dwarf and Goblin are male-only at creation.

Race and the world

Your race also matters outside character creation:

  • Safe zones: cities ruled by your race protect you from murder
  • Discounts: homeland cities grant cheaper Local Vendor prices and Merchant trades
  • Hero bonuses: heroes of your race in your current city boost your power

Racial Traits

Each race also has its own pool of equippable Racial Traits (separate from Skills). See Racial Traits.