Arena

Timed Wednesday and Saturday duels with attack and defense cards, live score, replay, and event ranking rewards.

Related in Fights: The Fights Screen | Arena | Leagues | PvP Rules

The Arena is a timed duel event. Twice a week the gates open for card-based attack and defense fights with live scoring, streak tracking, and end-of-event prizes.

Schedule

  • Wednesday and Saturday
  • 18:00-20:00 UTC (2 hours)
  • One event window per Arena day

See the Karadiyar Calendar for the local start time in your timezone.

You can join from your current city while your character is alive. Travel, war status, and city type do not block entry.

How a match works

  1. Open Arena during the window and press Find Opponent.
  2. While searching, stay on the screen. Leaving cancels the search.
  3. When matched, both fighters get up to 45 seconds to set a 3-round lineup of attack and defense cards. If both submit early, the fight starts immediately.
  4. Combat resolves round by round: your attack plays against the opponent's defense. Hits deal damage and score points; blocks also score.
  5. Each fighter starts with 100 Arena HP. Reach 0 HP and you are KO'd. If neither is KO'd, the higher score wins. Equal score and HP is a draw.

After the match starts you cannot freely leave. Backing out asks you to Give Up, which counts as a loss for you and a win for your opponent.

Power rules

Arena power is locked at matchmaking. Only your base attack and equipped items that still have durability count.

These do not transfer into Arena:

  • Temporary buffs
  • Dragon
  • Guards
  • Heroes / house combat bonuses

Item durability does not decrease in Arena fights.

Matchmaking

The game prefers a fair rival from the opposite side, then widens the search. Same-side and same-alliance matches are possible when the pool is thin.

Limits:

  • You can face the same opponent at most 3 times in one event window.
  • Wins build an event win streak. A loss resets it. A draw does not.

Lobby tools

During and after an event you can use:

  • Live matches: see who is fighting whom
  • Replay: watch your finished battles (lineups stay hidden)
  • Match of the Day: chosen when the event closes, then available to watch
  • Ranking: ordered by wins, then fewer losses, then best streak

Event rewards

When the window ends, the top three ranked fighters can earn prizes if at least 10 different characters fought during that event. Otherwise ranking rewards are skipped.

Typical prizes:

  • 1st: 2 Dunmir + 50 wood + 50 iron
  • 2nd: 1 Dunmir + 25 wood + 25 iron
  • 3rd: level × 100 XP + 15 wood + 15 iron

Tips

  • Repair worn gear before Arena day so your snapshot includes full attack from equipment.
  • Do not leave the Find Opponent screen while searching.
  • Draws protect your streak; forfeits do not.
  • Restless Spirit does not run on Arena evenings. See Restless Spirit.