Castles
Castle types, hourly rewards, siege flow, upgrade mechanics, and alliance control.
Articles
Castle Types and Rewards
The four castles, hourly rewards, stability, and who receives payouts each hour.
Siege Rules
Who can start or join a siege, duration, costs, conquer cooldown, and final resolution behavior.
Upgrades and Power
Walls, gate, ram, and trebuchet upgrades, costs, level caps, and power bonuses.
